![]() ![]() First, create a file descriptor 3 for your current process STDOUT with exec 3>&1. You can do so with process substitution >() and command substitution (). When quick build is enabled, all of your constructions will be completed within one day (regardless of how long they usually take). If you want to capture the HTTP status code in a variable, but still redirect the content to STDOUT, you must create two STDOUTs. ![]() I therefore propose making an under construction delay available in the API so that it can be implemented in mods. This command is also known as the 'instant construction' cheat, it enables and disables (toggles) quick build. I've also found it irksome that buildings can't have an "under construction" phase when placed. Say, placing a dozen machines on the red circuit line on the way to the oil patch. It seems to me most likely that Anti will (or has, since I haven't been watching his livestreams lately) place a blueprint for the entire build in the late burner phase, which might lead to a different kind of pixel perfection: avoiding parts of the build that aren't supposed to be started yet. Now that sounds like a proper Factorio speedrun for me. QuickBuild 13.0 is shipped with dark theme, Java 17 LTS support, docker integration, two-factor authentication, global resource to limit build concurrency, page css customization, configuration search via restful api, and more. Eliminating it from speedruns means speedruns will depend primarily on optimized layouts and strategically planned blueprints. On the other hand, QuickBuild provides the following key features: Single sign-on support. Some of the features offered by Jenkins are: Easy installation. I'm not sure the skill with a mouse is something that's truly important to measure in Factorio. Jenkins and QuickBuild can be primarily classified as 'Continuous Integration' tools. ![]() NOTE: This mod changes the prefabs. Improved the look of the foundation block. A simple mod that adds additional rooms to the quick build menu. Created a new and simplified placement system. Patashu wrote:But it will remove all the skill from Factorio speedruns if you don't have to optimize builds for number of inputs required! /s QuickBuild 13.0 is shipped with dark theme, Java 17 LTS support, docker integration, two-factor authentication, global resource to limit build concurrency, page css customization, configuration search via restful api, and more. To get the blocks you can go to the bottom of the blocks tab in creative mode, spawn them using /give command or using mod like TMI. Added several more medieval structures including a new (and huge) tavern, wizard tower, enchantment room, new (and, of course, bigger) castle, and a few more.![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |